Disco Elysium spiritual successor in development from leads of cancelled sequel

A spiritual successor to Disco Elysium is now in development from the leads of its cancelled sequel.

Longdue is a new independent studio comprising staff from Disco Elysium studio ZA/UM, as well as developers from the likes of Bungie and Rockstar. Eurogamer understands Robert Kurvitz and Aleksander Rostov are not involved.

The studio’s first game will involve a “groundbreaking ‘psychogeographic RPG’ mechanic”, where decisions made in the narrative will reshape the world and its characters.

Further, it will draw inspiration from both Disco Elysium and Planescape: Torment, as well as other classic RPGs, with a narrative-first approach fuelled by player choice.

“At Longdue, we’re inspired by decades of classic RPGs, from Ultima and Wizardry, through Fallout and Planescape, to the justifiably adored Disco Elysium,” said narrative director Grant Roberts. “We’re excited to continue that legacy with another narrative-first, psychological RPG, where the interplay between inner worlds and external landscapes is the beating heart of the experience. We’re building a world-class team for a world-class game that will tell a world-class story, and we can’t wait to show you more.”